Saturday 17 January 2015

Obligatory first post

This blog will be dedicated to a single game project. I don't have a name just yet, so Project Warfleet will have to do.

It's an open-world procedural space exploration game with roguelike elements using Unity3D. This should hit enough buzzwords to be greenlit. The idea is to build your own capital ship and share it with other people so they can show up in their games. You can capture ships and add them to your personal fleet and eventually overtake entire systems. Think micro-M&B: Warband.

There's also support for faction creation where you can specify what ships are included and what ranks exist. These factions will show up randomly in games as owners of systems.



Here's the main menu for now. It'll spawn some random ships and have them warp in and out. Sometimes they'll attack each other, it's all just for show.

Expect the ship editor soon - most of it has been complete for months it just needs to be packaged correctly.

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